Tina's Nintendo 64 Shrine.

My Personal Library


My mum got me my N64 the month after I started 1st grade and I accumulated a lot of games for it. Acquisition kinda ended after I got my GameCube for Hanukkah 5762, but I ended up with a library of 15 Nintendo 64 games.

Please note this list is ordered alphabetically, not chronologically.


1
Boxart scan.
007 The World is Not Enough
Developer: Eurocom
Release date: Unreleased (JP) / October 2000 (NA) / December 2000 (EU)
Genre: First-person shooter, Stealth, Action
Multiplayer?: Yes (up to 4 players)
Sales: 1.08 million
Pack-in? No
Special considerations: Blue cartridge, Rumble Pak compatible, Expansion Pak compatible but not required
Current availability: none
2
Boxart scan.
1080° Snowboarding
Developer: Nintendo EAD
Release date: February 1998 (JP) / April 1999 (NA) / October 1999 (EU)
Genre: Sports, Racing, Snowboarding
Multiplayer?: Yes (up to 2 players)
Sales: 2.03 million
Pack-in? Yes
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics
3
Boxart scan.
Banjo-Kazooie
Developer: Rareware
Release date: June 1998 (JP, as Banjo & Kazooie's Adventure) / July 1998 (NA) / August 1998 (EU)
Genre: Platforming, Adventure
Multiplayer?: No
Sales: 3.6 million
Pack-in? Yes
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics, Xbox One (as Rare Replay), Xbox Game Pass
3
Boxart scan.
Diddy Kong Racing
Developer: Rareware
Release date: November 1997 (WW)
Genre: Sports, Racing
Multiplayer?: Yes (up to 4 players)
Sales: 2.7 million
Pack-in? No
Special considerations: Rumble Pak compatible, Controller Pak required to save data
Current availability: none
5
Boxart scan.
GoldenEye 007
Developer: Rareware
Release date: August 1997 (JP & NA) / November 1997 (EU)
Genre: First-person shooter, Stealth, Action
Multiplayer?: Yes (up to 4 players)
Sales: 8.09 million
Pack-in? Yes
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics, Xbox Game Pass
6
Boxart scan.
The Legend of Zelda: Ocarina of Time
Developer: Nintendo EAD
Release date: November 1998 (JP & NA) / December 1998 (EU)
Genre: Adventure, Action, Puzzle-solving
Multiplayer?: No
Sales: 7.6 million
Pack-in? Yes
Special considerations: Gold-toned cartridge for pre-orders, Rumble Pak compatible
Current availability: Nintendo Classics
7
Boxart scan.
The Legend of Zelda: Majora's Mask
Developer: Nintendo EAD
Release date: April 2000 (JP, as Mujula's Mask) / October 2000 (NA) / November 2000 (EU)
Genre: Adventure, Action, Puzzle-solving
Multiplayer?: No
Sales: 3.7 million
Pack-in? No
Special considerations: Gold-toned cartridge with holographic label for pre-orders, Rumble Pak compatible, Expansion Pak required
Current availability: Nintendo Classics
8
Boxart scan.
Mario Golf
Developer: Camelot
Release date: June 1999 (JP) / July 1999 (NA) / September 1999 (EU)
Genre: Sports, Golf
Multiplayer?: Yes (up to 4 players)
Sales: 1.5 million
Pack-in? No
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics
9
Boxart scan.
Mario Party
Developer: Hudson Soft
Release date: December 1998 (JP) / February 1999 (NA) / March 1999 (EU)
Genre: Party game
Multiplayer?: Yes (up to 4 players)
Sales: 2.7 million
Pack-in? No
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics
10
Boxart scan.
Mario Kart 64
Developer: Nintendo EAD
Release date: December 1996 (JP) / February 1997 (NA) / June 1997 (EU)
Genre: What
Multiplayer?: Yes (up to 4 players)
Sales: 9.9 million
Pack-in? Yes
Special considerations: Rumble Pak compatible, my first game
Current availability: Nintendo Classics
11
Boxart scan.
Paper Mario
Developer: Intelligent Systems
Release date: August 2000 (JP, as Mario Story) / February 2001 (NA) / October 2001 (EU)
Genre: Roleplaying, Platforming
Multiplayer?: No
Sales: 1.4 million
Pack-in? No
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics
12
Boxart scan.
StarFox 64
Developer: Nintendo EAD
Release date: April 1997 (JP) / June 1997 (NA) / October 1997 (EU, as LylatWars)
Genre: Shooter, Arcade
Multiplayer?: Yes (up to 4 players)
Sales: 4 million
Pack-in? No
Special considerations: Rumble Pak compatible and included
Current availability: Nintendo Classics
13
Boxart scan.
Super Mario 64
Developer: Nintendo EAD
Release date: April 1996 (JP) / September 1996 (NA) / March 1997 (EU)
Genre: Platforming, Adventure
Multiplayer?: No
Sales: 11.9 million
Pack-in? Yes
Special considerations: none
Current availability: Nintendo Classics
14
Boxart scan.
Super Smash Bros.
Developer: HAL Laboratory
Release date: January 1999 (JP, as Nintendo All-Star! Great Fray Smash Brothers) / April 1999 (NA) / November 1999 (EU)
Genre: Fighting, Arcade
Multiplayer?: Yes (up to 4 players)
Sales: 5.5 million
Pack-in? No
Special considerations: Rumble Pak compatible, my last game (purchased from eBay, September 2003)
Current availability: none
15
Boxart scan.
Yoshi's Story
Developer: Nintendo EAD
Release date: December 1997 (JP) / March 1998 (NA) / May 1998 (EU)
Genre: Platforming, Adventure
Multiplayer?: No
Sales: 2.8 million
Pack-in? No
Special considerations: Rumble Pak compatible
Current availability: Nintendo Classics
A
Boxart scan.
GameShark
Developer: InterAct
Release date: 1997 (NA)
Genre: Game trainer, Code execution
Multiplayer?: No
Sales: uncertain
Pack-in? No
Special considerations: Not a game, Genyo Takeda will manifest in your house holding a katana if you use one
Current availability: none

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